Most of us (if not all of us) will be familiar with the classic Jurassic Park story. A theme park compiled of genetically engineered dinosaurs where all things go awry; what’s not to love? LEGO® Jurassic World takes the approach of most franchise-based LEGO® games where the story told is an abridged version of the events throughout all of the films, which in this case also includes the new Jurassic World, which opened in theaters last week. But in the case of this game, does it hurt any of the material involved that’s been abridged? Yes and no. The charm of the Lego games is that it tells more humorous versions of the stories it adapts, but Jurassic World may be one of the most in-depth adaptions that the brand has attempted so far. Tonally the story is much more lighthearted than its theatrical counterparts, but it still tries to create some of the tension with a more friendly tone, which thanks to the art-style and overall take on the story itself is quite successful within it’s own context, but certain most darker-in-tone sequences from the films take a beating when it comes to delivery. This is mostly due to the fact that the game obviously wants to shy away from certain acts of violence and demise, which normally isn’t a bad thing within the LEGO® brand, but the fact that some of these moments were so iconic in the films themselves make it a shame that they’ve changed so much when it comes to structure, delivery and outcome. The formula Warner/TT Games have been using when it comes to humor and such may be showing fatigue though, which is possibly due to the fact that the brand has become quite over-saturated when it comes to the amount of released titles in recent memory. There are certain parts of the Jurassic Park/World brand that are simply more suited for the transition than others, and whilst the package overall is quite good, fans may be a little underwhelmed throughout. So what’s it look like? Well based on the overflow of LEGO® games in recent history we’ve grown pretty accustomed to the visual presentation that the LEGO®-based games have brought us. But with every property comes a different challenge, and with each title you’ve got to find a way to properly showcase something familiar, yet showcase it in an entirely different light, which is what TT Games has always been fairly skilled at and Jurassic World is no exception when speaking about their great track record. Some of the areas do have a distinctively more realistic look than we’re used to when it comes to the games within this brand, but the distinctive style always shines through in a well-done manner. 3v513r
On a technical front LEGO® Jurassic World is pretty much the same as we’re used to from the other LEGO® games when it comes to graphical fidelity and performance. Textures on the actual LEGO objects are pretty sharp, though more natural elements range from ok to good when it comes to sharpness and detail. Elements such as grass don’t always come out as well as the more artificial objects, and backgrounds are sometimes a bit more blurry than probably intended. As a graphical package overall it doesn’t get any worse or better than other recent LEGO titles.
There aren’t any remarks regarding the sound design, though the musical score is a department where LEGO® Jurassic World is severely lacking. Due to the limited amount of licensed tracks from the films the game seems to limit itself to the small selection of songs quite frequently, backing it up with an original score that just doesn’t seem to do the trick, not only in comparison to the scores of the original films, but within its own right. The result is a musical score that quickly falls into repetitiveness as the game goes on, constantly falling back on the same themes.
The structure of the game is pretty simple; the game is set-up in a hub world (or in this case, technically two), through which the story levels are spread out through the map. Players progress through exploration, though the game does set you on a clear path to avoid confusion. The main levels usually consist of general exploration, combat, puzzles and chase sequences, which are based around the key sequences of the films, though obviously sometimes a little looser in interpretation for gameplay purposes. In the case of Jurassic World, you’ll also get to unlock and create dinosaurs, which adds a nice new dynamic to the mix.